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Blizzard's Newest Released Game Diablo Immortal Has Official Become Their Worst Rated Game

Diablo Immortal has already become the worst-rated video game in Blizzard's history, less than a week after its release

Diablo Immortal just took a few days to become the worst-rated game in Blizzard's history. Diablo Immortal gamers must pay a stunning $110,000 to improve a single playable character, according to a comprehensive study of the game's microtransactions and overall monetization structure. The amount includes both paid gameplay upgrades and cosmetics. With such a large sum of money, players may beat timers and level up their heroes while simultaneously spending money on new chests and gems. The free-to-play alternative would be to wait every time the game compels you to, in which case upgrading a character may take over a decade.

Diablo Immortal has been review-bombed into oblivion on Metacritic, culminating in the worst user score in Blizzard's history. The current figure is 0.5, with users citing Diablo Immortal's pay-to-win features as the primary cause for their dislike of the game. Its score correlates to World of Warcraft Classic: Burning Crusades and is just one-tenth lower than the infamous Warcraft 3 remake's 0.6 user score. While both Diablo Immortal and Burning Crusade Classic have received the same audience ratings, the former has received a bigger percentage of unfavorable reviews while also drawing a greater number of players voicing their dissatisfaction.

With all of the controversy surrounding Diablo Immortal, it's easy to being swayed by false information. Recently, the game was accused of integrating a game-breaking type of microtransaction, prompting Game Director Wyatt Cheng to respond on Twitter. According to Cheng, allegations about Diablo Immortal's microtransactions were deceptive and detrimental to the game's reception. The in-game store does operate differently, but it only takes one more step to get the identical objective of acquiring powerful stuff.

It's not difficult to understand why Diablo Immortal is universally reviled by the franchise's core following. Despite the first unfavorable reaction to the news, fans had been looking for a signature gaming experience. And, while Diablo Immortal is doing well on phones with a slew of other money-grabbing mobile grinders, the game has flopped spectacularly on PC due to its predatory monetization approach. Blizzard's biggest error may have been keeping all of the mechanics intact for the PC version. Reducing and reducing microtransactions may have helped a lot, as could selling the game at full price, which would have been a reasonable offer.

Source: Metacritic

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