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The Genshin Impact Mobile Version Has Earned More Than $3 Billion

According to a source, Genshin Impact's mobile version has generated more than $3 billion, making it one of the highest-grossing mobile games in the world.

According to research from digital market analytics firm Sensor Tower, the mobile edition of Genshin Impact has generated more than $3 billion in its two-year existence. HoYoVerse's main RPG has been an internet sensation since its first release, with the game seeing a boom in popularity.


Genshin Impact allegedly received over 17 million downloads in only four days and was named Best Mobile Game at the 2021 Game Awards. Following the game's second anniversary, a new report ranks it as one of the top-grossing mobile games of the last two years. According to Sensor Tower, Genshin Impact has generated around $3.7 billion since its inception in September 2020.

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Genshin Impact's tremendous sales performance positions the RPG as the third-highest earning mobile game globally over the last two years, after only China-exclusive mobile game Honor of Kings and PUBG Mobile. Only Roblox managed to outperform HoYoVerse's enormously popular RPG in terms of earnings for mobile games outside of China, according to reports.


According to Sensor Tower's study, the top-grossing areas for Genshin Impact are China and India, with China edging out other equally significant markets. China has been Genshin Impact's main market throughout its existence, accounting for $1.2 billion on iOS alone, or around 33% of Genshin's sales.

Japan was the second-largest market for Genshin Impact, accounting for 24% of total sales, with the United States coming in third at 17%. The data also discloses the breakdown of spending by platform, with iOS being the most popular platform for the game globally. The massive sales figures in China have been made clear by constantly updated charts displaying income from Genshin Impact's character banners. Venti has long been one of Genshin's most popular characters in terms of player expenditure, with his two replays grossing approximately $10 million USD on the first day in China. According to Genshin Impact statistics from China, the game has already had at least five gacha banners make more than $4 million on Day 1 in the Chinese market. The bulk of Genshin Impact's banners has had comparable Day 1 success, with the majority exceeding $1 million. The new research demonstrating Genshin Impact's huge success comes as HoYoVerse celebrates the game's second anniversary. HoYoVerse revealed a long-term anime project for Genshin Impact with popular Japanese studio Ufotable during the Version 3.1 Special Program webcast. On October 2, Genshin Impact will also perform its second annual concert incorporating songs from the game. With important announcements and in-game incentives starting off the festivities, Genshin Impact will attempt to build on its success in the next year.


Source: Game World Observer

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