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Unreal Engine 5 Concept Video Demonstrates What An Open World Peaky Blinders Would Look Like

TeaserPlay's latest concept film illustrates what an open-world Peaky Blinders game on Unreal Engine 5 may look like.

TeaserPlay, an independent developer, has released a concept trailer for an open-world Peaky Blinders game developed in Unreal Engine 5 in a new YouTube video. The teaser features characters and places from the renowned British crime thriller and offers a fascinating insight into the show's interpretation of 1920s Birmingham, England.

The short teaser begins with Cillian Murphy's Tommy Shelby wandering around Birmingham's Little Italy district, allowing TeaserPlay to showcase the very realistic landscapes they've produced for the demo. From city streets lined with antique automobiles and buildings adorned with era-appropriate ads, to gloomy and dismal industrial districts with lights streaming through shattered warehouse windows.

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TeaserPlay makes excellent use of Unreal Engine 5 to create a gaming environment that feels lived-in and seems properly filthy. This isn't the first time Peaky Blinders fans have utilized games to pay homage to the series; early this year, one fan posted a remake of the Peaky Blinders entrance sequence done completely in Red Dead Redemption 2.

Although the clip doesn't reveal much about the gameplay for the possible Peaky Blinders release, the meticulous reproduction of early twentieth-century Birmingham appears to be a welcome break from the modern-day settings of many open-world crime games.

With Hollywood increasingly embracing the Unreal Engine to construct digital sets for films like The Mandalorian and The Batman, it's not unexpected to see fans re-creating some of their favorite shows and movies. Fan trailers like this one, as well as another for a possible open-world Game of Thrones game, demonstrate that gamers have a strong desire to explore the places they've grown to love through movies and television. As games based on these properties begin to be developed utilizing Unreal Engine 5, players may soon be able to explore some of their favorite fictional worlds at previously unfathomable scales and levels of detail.

Source: TeaserPlay

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